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Entropia Universe News

Tue, 17 May 2016 08:27:14

Entropia Universe 15.8.5 Release Notes

Graphical Changes

  • Changed terrain texture compression to give a smoother look.
  • Added a new Anisotropic Filtering option in Advanced Options.
  • Added post processing to the rendering of items in item info and icons.
  • Improvements to shadows. Tall shadows no longer cut and display shuttered on the ground. Shadows transition more smoothly when updated in the time of day cycle.

 

Other

  • It is now possible to hide all user interfaces with the Hide-actions in the action library (Tracked missions, skill progress, pets, etc.).

 

Fixed Issues

  • Fixed an issue causing objects to become gray in the level of detail (LoD) step.
  • Improved billboard rendering.

 

Known Issues

  • Before launching Entropia Universe, make sure to clear the shader cache. This option can be found in the Tools menu in the Client Loader.  

MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

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